Gorgon Game Engine
GarbageCollection.h
Go to the documentation of this file.
1
3
#pragma once
4
5
#pragma warning(error: 4239)
6
7
#include <vector>
8
#include <stdexcept>
9
#include <algorithm>
10
11
#include "
Iterator.h
"
12
#include "
Collection.h
"
13
14
namespace
Gorgon
{
15
namespace
Containers {
16
21
template
<
class
T_,
template
<
class
...U_>
class
C_=Collection>
22
class
GarbageCollection
:
public
C_<T_> {
23
public
:
24
25
void
Collect
() {
26
for
(
auto
it=this->
First
(); it.IsValid();it.Next()) {
27
if
(ShouldBeCollected(*it)) {
28
it.Delete();
29
}
30
}
31
}
32
33
protected
:
34
35
};
36
37
}
38
}
Collection.h
contains collection, a vector of references.
Gorgon
Root namespace for Gorgon Game Engine.
Definition:
Any.h:19
Gorgon::Containers::GarbageCollection
This class acts like a regular collection, however, it performs garbage collection over its elements.
Definition:
GarbageCollection.h:22
Iterator.h
contains filesystem Iterator. Lists file and directories.
Gorgon::Containers::Collection::First
Iterator First()
returns the iterator to the first item
Definition:
Collection.h:608
Gorgon::Containers::GarbageCollection::Collect
void Collect()
Definition:
GarbageCollection.h:25
Gorgon
Containers
GarbageCollection.h
Generated on Sun Nov 15 2020 14:36:03 for Gorgon Game Engine by
1.8.20