Gorgon Game Engine
Textbox.h
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#pragma once
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#include "
Inputbox.h
"
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namespace
Gorgon
{
namespace
Widgets {
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template
<
class
V_ = UI::ConversionVal
id
ator<std::
string
>>
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using
TextInputbox
=
Inputbox<std::string, V_, TextualProperty>
;
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using
Textbox
=
Inputbox<std::string, UI::ConversionValidator<std::string>
,
TextualProperty
>;
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} }
Gorgon::TextualProperty
Supports everything that string class supports including +, +=, length()
Definition:
Property.h:562
Inputbox.h
Gorgon
Root namespace for Gorgon Game Engine.
Definition:
Any.h:19
Gorgon::Widgets::Inputbox
This class allows users to enter any value to an inputbox.
Definition:
Inputbox.h:328
Gorgon
Widgets
Textbox.h
Generated on Sun Nov 15 2020 14:36:04 for Gorgon Game Engine by
1.8.20