Gorgon Game Engine
UI.h
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1 #pragma once
2 
3 #include <string>
4 
5 namespace Gorgon { namespace UI {
6 
13  void Initialize(std::string fontname = "", float density = 7.5, int min = 9);
14 
21  inline void Initialize(float density, int min = 9) {
22  Initialize("", density, min);
23  }
24 
25 
26 
27 } }
Gorgon
Root namespace for Gorgon Game Engine.
Definition: Any.h:19
Gorgon::UI::Initialize
void Initialize(std::string fontname="", float density=7.5, int min=9)
Initializes the UI system.
Definition: UI.cpp:12