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Gorgon Game Engine
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This is the complete list of members for ControlledTimer, including all inherited members.
| Add(Base &animation) | ControllerBase | virtual |
| animations | ControllerBase | protected |
| AutoDestruct() | ControllerBase | |
| collectable | ControllerBase | protected |
| ControllerBase() | ControllerBase | |
| ControllerBase(Governor &governor) | ControllerBase | explicit |
| curind | ControlledTimer | protected |
| Delete(Base &animation) | ControllerBase | virtual |
| GetProgress() const override | ControlledTimer | virtual |
| GetProgress(int ind) const | ControlledTimer | |
| GetProgressRate() const | ControlledTimer | |
| governor | ControllerBase | protected |
| IsControlled() const override | ControlledTimer | virtual |
| Keep() | ControllerBase | |
| progress | ControlledTimer | protected |
| Progress(unsigned int) override | ControlledTimer | virtual |
| Gorgon::Animation::ControllerBase::Progress(unsigned timepassed)=0 | ControllerBase | pure virtual |
| Remove(Base &animation) | ControllerBase | virtual |
| Reset() override | ControlledTimer | virtual |
| SetGovernor(Governor &governor) | ControllerBase | virtual |
| SetProgress(float value) | ControlledTimer | |
| ~ControllerBase() | ControllerBase | virtual |