Gorgon Game Engine
Controller Member List

This is the complete list of members for Controller, including all inherited members.

Add(Base &animation)ControllerBasevirtual
animationsControllerBaseprotected
AutoDestruct()ControllerBase
collectableControllerBaseprotected
Controller(double progress=0.0)Controller
ControllerBase()ControllerBase
ControllerBase(Governor &governor)ControllerBaseexplicit
Delete(Base &animation)ControllerBasevirtual
FinishedEventController
GetProgress() const =0ControllerBasepure virtual
GetSpeed()Controllervirtual
governorControllerBaseprotected
IsControlled() const override finalControllervirtual
isfinishedControllerprotected
IsFinished() constController
isloopingControllerprotected
IsLooping() constController
ispausedControllerprotected
IsPaused() constController
IsPlaying() constController
Keep()ControllerBase
lengthControllerprotected
Loop()Controllervirtual
Pause()Controllervirtual
Play()Controllervirtual
Progress(unsigned timepassed) override finalControllervirtual
progressControllerprotected
Remove(Base &animation)ControllerBasevirtual
Reset() overrideControllervirtual
Resume()Controllervirtual
Reverse()Controllervirtual
SetGovernor(Governor &governor)ControllerBasevirtual
SetLength(unsigned length)Controllervirtual
SetProgress(unsigned progress)Controllervirtual
SetProgress(double progress)Controller
SetSpeed(float speed)Controllervirtual
speedControllerprotected
~Controller()Controllervirtual
~ControllerBase()ControllerBasevirtual