![]() |
Gorgon Game Engine
|
This is the complete list of members for ControllerBase, including all inherited members.
Add(Base &animation) | ControllerBase | virtual |
animations | ControllerBase | protected |
AutoDestruct() | ControllerBase | |
collectable | ControllerBase | protected |
ControllerBase() | ControllerBase | |
ControllerBase(Governor &governor) | ControllerBase | explicit |
Delete(Base &animation) | ControllerBase | virtual |
GetProgress() const =0 | ControllerBase | pure virtual |
governor | ControllerBase | protected |
IsControlled() const =0 | ControllerBase | pure virtual |
Keep() | ControllerBase | |
Progress(unsigned timepassed)=0 | ControllerBase | pure virtual |
Remove(Base &animation) | ControllerBase | virtual |
Reset()=0 | ControllerBase | pure virtual |
SetGovernor(Governor &governor) | ControllerBase | virtual |
~ControllerBase() | ControllerBase | virtual |