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Gorgon Game Engine
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This is the complete list of members for Timer, including all inherited members.
Add(Base &animation) | ControllerBase | virtual |
animations | ControllerBase | protected |
AutoDestruct() | ControllerBase | |
collectable | ControllerBase | protected |
ControllerBase() | ControllerBase | |
ControllerBase(Governor &governor) | ControllerBase | explicit |
Delete(Base &animation) | ControllerBase | virtual |
GetProgress() const override final | Timer | virtual |
governor | ControllerBase | protected |
IsControlled() const override final | Timer | virtual |
Keep() | ControllerBase | |
progress | Timer | protected |
Progress(unsigned timepassed) override final | Timer | virtual |
Remove(Base &animation) | ControllerBase | virtual |
Reset() override | Timer | virtual |
SetGovernor(Governor &governor) | ControllerBase | virtual |
SetProgress(unsigned progress) | Timer | virtual |
~ControllerBase() | ControllerBase | virtual |
~Timer() | Timer | virtual |