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Gorgon Game Engine
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This is the complete list of members for Timer, including all inherited members.
| Add(Base &animation) | ControllerBase | virtual |
| animations | ControllerBase | protected |
| AutoDestruct() | ControllerBase | |
| collectable | ControllerBase | protected |
| ControllerBase() | ControllerBase | |
| ControllerBase(Governor &governor) | ControllerBase | explicit |
| Delete(Base &animation) | ControllerBase | virtual |
| GetProgress() const override final | Timer | virtual |
| governor | ControllerBase | protected |
| IsControlled() const override final | Timer | virtual |
| Keep() | ControllerBase | |
| progress | Timer | protected |
| Progress(unsigned timepassed) override final | Timer | virtual |
| Remove(Base &animation) | ControllerBase | virtual |
| Reset() override | Timer | virtual |
| SetGovernor(Governor &governor) | ControllerBase | virtual |
| SetProgress(unsigned progress) | Timer | virtual |
| ~ControllerBase() | ControllerBase | virtual |
| ~Timer() | Timer | virtual |