Gorgon Game Engine
Device Member List

This is the complete list of members for Device, including all inherited members.

ChangedEventDevicestatic
Default()Devicestatic
Device()=defaultDevice
Device(const std::string &id, const std::string &name, int rate, Format format, bool headphones, const std::vector< Channel > &channels)Device
Devices()Devicestatic
Find(const std::string &id)Devicestatic
FindChannel(Channel type) constDevice
GetChannel(int index) constDevice
GetChannelCount() constDevice
GetFormat() constDevice
GetID() constDevice
GetName() constDevice
GetSampleRate() constDevice
IsHeadphones() constDevice
IsValid() constDevice
Refresh()Devicestatic