Gorgon Game Engine
ValueIterator< I_, T_, D_ > Member List

This is the complete list of members for ValueIterator< I_, T_, D_ >, including all inherited members.

Compare(const I_ &iterator) constValueIterator< I_, T_, D_ >
Current() constValueIterator< I_, T_, D_ >
Distance(const I_ &iterator) constValueIterator< I_, T_, D_ >
IsValid() constValueIterator< I_, T_, D_ >
MoveBy(int amount)ValueIterator< I_, T_, D_ >
Next()ValueIterator< I_, T_, D_ >
operator bool() constValueIterator< I_, T_, D_ >explicit
operator!=(const I_ &it) constValueIterator< I_, T_, D_ >
operator*() constValueIterator< I_, T_, D_ >
operator+(D_ offset) constValueIterator< I_, T_, D_ >
operator++()ValueIterator< I_, T_, D_ >
operator++(int)ValueIterator< I_, T_, D_ >
operator+=(D_ offset)ValueIterator< I_, T_, D_ >
operator-(const I_ &iterator) constValueIterator< I_, T_, D_ >
operator-(D_ offset) constValueIterator< I_, T_, D_ >
operator--()ValueIterator< I_, T_, D_ >
operator--(int)ValueIterator< I_, T_, D_ >
operator-=(D_ offset)ValueIterator< I_, T_, D_ >
operator<(const I_ &iterator) constValueIterator< I_, T_, D_ >
operator<=(const I_ &iterator) constValueIterator< I_, T_, D_ >
operator=(const I_ &iterator)ValueIterator< I_, T_, D_ >
operator==(const I_ &iterator) constValueIterator< I_, T_, D_ >
operator>(const I_ &iterator) constValueIterator< I_, T_, D_ >
operator>=(const I_ &iterator) constValueIterator< I_, T_, D_ >
operator[](D_ ind) constValueIterator< I_, T_, D_ >
Previous()ValueIterator< I_, T_, D_ >
ValueIterator()ValueIterator< I_, T_, D_ >protected