Gorgon Game Engine
Event< Source_, Params_ > Member List

This is the complete list of members for Event< Source_, Params_ >, including all inherited members.

Clear()Event< Source_, Params_ >
EmptyTokenEvent< Source_, Params_ >static
Event()Event< Source_, Params_ >
Event(typename std::enable_if<!std::is_same< S_, void >::value, S_ >::type &source)Event< Source_, Params_ >explicit
Event(typename std::enable_if<!std::is_same< S_, void >::value, S_ >::type *source)Event< Source_, Params_ >explicit
Event(Event &&event)Event< Source_, Params_ >
Event(const Event &)=deleteEvent< Source_, Params_ >
operator()(Params_... args)Event< Source_, Params_ >
operator=(const Event &)=deleteEvent< Source_, Params_ >
operator=(Event &&other)Event< Source_, Params_ >
Register(F_ fn)Event< Source_, Params_ >
Register(C_ &c, void(C_::*fn)(A_...))Event< Source_, Params_ >
Swap(Event &other)Event< Source_, Params_ >
Token typedefEvent< Source_, Params_ >
Unregister(Token token)Event< Source_, Params_ >
~Event()Event< Source_, Params_ >