![]() |
Gorgon Game Engine
|
This is the complete list of members for Animation, including all inherited members.
| Base(ControllerBase &controller) | Base | explicit |
| Base(const Base &base) | Base | |
| Base(bool create=false) | Base | explicit |
| controller | Base | protected |
| DeleteAnimation() const | Base | virtual |
| Draw(TextureTarget &target, int x, int y, RGBAf color=RGBAf(1.f)) const | Drawable | |
| Draw(TextureTarget &target, const Geometry::Point &p, RGBAf color=RGBAf(1.f)) const | Drawable | |
| Draw(TextureTarget &target, float x, float y, RGBAf color=RGBAf(1.f)) const | Drawable | |
| Draw(TextureTarget &target, const Geometry::Pointf &p, RGBAf color=RGBAf(1.f)) const | Drawable | |
| draw(TextureTarget &target, const Geometry::Pointf &p, RGBAf color) const =0 | Drawable | protectedpure virtual |
| GetController() const | Base | virtual |
| GetDuration() const =0 | Base | pure virtual |
| HasController() const | Base | virtual |
| Progress(unsigned &leftover)=0 | Base | pure virtual |
| RemoveController() | Base | virtual |
| SetController(ControllerBase &controller) | Base | virtual |
| ~Base() | Base | protectedvirtual |
| ~Drawable() | Drawable | virtual |