Gorgon Game Engine
Animation Member List

This is the complete list of members for Animation, including all inherited members.

Base(ControllerBase &controller)Baseexplicit
Base(const Base &base)Base
Base(bool create=false)Baseexplicit
controllerBaseprotected
DeleteAnimation() constBasevirtual
Draw(TextureTarget &target, int x, int y, RGBAf color=RGBAf(1.f)) constDrawable
Draw(TextureTarget &target, const Geometry::Point &p, RGBAf color=RGBAf(1.f)) constDrawable
Draw(TextureTarget &target, float x, float y, RGBAf color=RGBAf(1.f)) constDrawable
Draw(TextureTarget &target, const Geometry::Pointf &p, RGBAf color=RGBAf(1.f)) constDrawable
draw(TextureTarget &target, const Geometry::Pointf &p, RGBAf color) const =0Drawableprotectedpure virtual
GetController() constBasevirtual
GetDuration() const =0Basepure virtual
HasController() constBasevirtual
Progress(unsigned &leftover)=0Basepure virtual
RemoveController()Basevirtual
SetController(ControllerBase &controller)Basevirtual
~Base()Baseprotectedvirtual
~Drawable()Drawablevirtual