Gorgon Game Engine
DiscreteAnimation Member List

This is the complete list of members for DiscreteAnimation, including all inherited members.

Base(ControllerBase &controller)Baseexplicit
Base(const Base &base)Base
Base(bool create=false)Baseexplicit
CalculateSize(const Geometry::Size &area) constRectangularDrawable
CalculateSize(int w=-1, int h=-1) constRectangularDrawable
CalculateSize(const SizeController &controller, const Geometry::Size &area) constRectangularDrawable
CalculateSize(const SizeController &controller, int w=-1, int h=-1) constRectangularDrawable
calculatesize(const Geometry::Size &area) const =0RectangularDrawableprotectedpure virtual
calculatesize(const SizeController &controller, const Geometry::Size &s) const =0RectangularDrawableprotectedpure virtual
controllerBaseprotected
CurrentFrame() const =0DiscreteAnimationpure virtual
DeleteAnimation() constBasevirtual
Draw(TextureTarget &target, float x1, float y1, float x2, float y2, float x3, float y3, float x4, float y4, RGBAf color=RGBAf(1.f)) constRectangularDrawable
Draw(TextureTarget &target, const Geometry::Pointf &p1, const Geometry::Pointf &p2, const Geometry::Pointf &p3, const Geometry::Pointf &p4, RGBAf color=RGBAf(1.f)) constRectangularDrawable
Draw(TextureTarget &target, float x1, float y1, float x2, float y2, float x3, float y3, float x4, float y4, float u1, float v1, float u2, float v2, float u3, float v3, float u4, float v4, RGBAf color=RGBAf(1.f)) constRectangularDrawable
Draw(TextureTarget &target, const Geometry::Pointf &p1, const Geometry::Pointf &p2, const Geometry::Pointf &p3, const Geometry::Pointf &p4, float u1, float v1, float u2, float v2, float u3, float v3, float u4, float v4, RGBAf color=RGBAf(1.f)) constRectangularDrawable
Draw(TextureTarget &target, float x1, float y1, float x2, float y2, float x3, float y3, float x4, float y4, const Geometry::Pointf &t1, const Geometry::Pointf &t2, const Geometry::Pointf &t3, const Geometry::Pointf &t4, RGBAf color=RGBAf(1.f)) constRectangularDrawable
Draw(TextureTarget &target, const Geometry::Pointf &p1, const Geometry::Pointf &p2, const Geometry::Pointf &p3, const Geometry::Pointf &p4, const Geometry::Pointf &t1, const Geometry::Pointf &t2, const Geometry::Pointf &t3, const Geometry::Pointf &t4, RGBAf color=RGBAf(1.f)) constRectangularDrawable
Draw(TextureTarget &target, float x, float y, float w, float h, float u1, float v1, float u2, float v2, float u3, float v3, float u4, float v4, RGBAf color=RGBAf(1.f)) constRectangularDrawable
Draw(TextureTarget &target, float x, float y, float w, float h, const Geometry::Pointf &t1, const Geometry::Pointf &t2, const Geometry::Pointf &t3, const Geometry::Pointf &t4, RGBAf color=RGBAf(1.f)) constRectangularDrawable
Draw(TextureTarget &target, const Geometry::Pointf &p, float w, float h, float u1, float v1, float u2, float v2, float u3, float v3, float u4, float v4, RGBAf color=RGBAf(1.f)) constRectangularDrawable
Draw(TextureTarget &target, const Geometry::Pointf &p, float w, float h, const Geometry::Pointf &t1, const Geometry::Pointf &t2, const Geometry::Pointf &t3, const Geometry::Pointf &t4, RGBAf color=RGBAf(1.f)) constRectangularDrawable
Draw(TextureTarget &target, float x, float y, const Geometry::Sizef &size, float u1, float v1, float u2, float v2, float u3, float v3, float u4, float v4, RGBAf color=RGBAf(1.f)) constRectangularDrawable
Draw(TextureTarget &target, float x, float y, const Geometry::Sizef &size, const Geometry::Pointf &t1, const Geometry::Pointf &t2, const Geometry::Pointf &t3, const Geometry::Pointf &t4, RGBAf color=RGBAf(1.f)) constRectangularDrawable
Draw(TextureTarget &target, const Geometry::Pointf &p, const Geometry::Sizef &size, float u1, float v1, float u2, float v2, float u3, float v3, float u4, float v4, RGBAf color=RGBAf(1.f)) constRectangularDrawable
Draw(TextureTarget &target, const Geometry::Pointf &p, const Geometry::Sizef &size, const Geometry::Pointf &t1, const Geometry::Pointf &t2, const Geometry::Pointf &t3, const Geometry::Pointf &t4, RGBAf color=RGBAf(1.f)) constRectangularDrawable
Draw(TextureTarget &target, int x, int y, RGBAf color=RGBAf(1.f)) constRectangularDrawable
Draw(TextureTarget &target, const Geometry::Point &p, RGBAf color=RGBAf(1.f)) constRectangularDrawable
Draw(TextureTarget &target, float x, float y, RGBAf color=RGBAf(1.f)) constRectangularDrawable
Draw(TextureTarget &target, const Geometry::Pointf &p, RGBAf color=RGBAf(1.f)) constRectangularDrawable
Gorgon::Graphics::Drawable::Draw(TextureTarget &target, int x, int y, RGBAf color=RGBAf(1.f)) constDrawable
Gorgon::Graphics::Drawable::Draw(TextureTarget &target, const Geometry::Point &p, RGBAf color=RGBAf(1.f)) constDrawable
Gorgon::Graphics::Drawable::Draw(TextureTarget &target, float x, float y, RGBAf color=RGBAf(1.f)) constDrawable
Gorgon::Graphics::Drawable::Draw(TextureTarget &target, const Geometry::Pointf &p, RGBAf color=RGBAf(1.f)) constDrawable
draw(TextureTarget &target, const Geometry::Pointf &p, RGBAf color) const overrideRectangularDrawableprotectedvirtual
draw(TextureTarget &target, const Geometry::Pointf &p1, const Geometry::Pointf &p2, const Geometry::Pointf &p3, const Geometry::Pointf &p4, const Geometry::Pointf &tex1, const Geometry::Pointf &tex2, const Geometry::Pointf &tex3, const Geometry::Pointf &tex4, RGBAf color) const =0RectangularDrawableprotectedpure virtual
draw(TextureTarget &target, const Geometry::Pointf &p1, const Geometry::Pointf &p2, const Geometry::Pointf &p3, const Geometry::Pointf &p4, RGBAf color) const =0RectangularDrawableprotectedpure virtual
drawin(TextureTarget &target, const Geometry::Rectanglef &r, RGBAf color) constRectangularDrawableprotectedvirtual
drawin(TextureTarget &target, const SizeController &controller, const Geometry::Rectanglef &r, RGBAf color) const =0RectangularDrawableprotectedpure virtual
DrawIn(TextureTarget &target, Tiling tiling, int x, int y, int w, int h, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawIn(TextureTarget &target, Tiling tiling, const Geometry::Point &p, int w, int h, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawIn(TextureTarget &target, Tiling tiling, int x, int y, const Geometry::Size &size, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawIn(TextureTarget &target, Tiling tiling, const Geometry::Point &p, const Geometry::Size &size, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawIn(TextureTarget &target, Tiling tiling, const Geometry::Rectangle &r, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawIn(TextureTarget &target, Tiling tiling, float x, float y, float w, float h, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawIn(TextureTarget &target, Tiling tiling, const Geometry::Pointf &p, float w, float h, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawIn(TextureTarget &target, Tiling tiling, float x, float y, const Geometry::Sizef &size, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawIn(TextureTarget &target, Tiling tiling, const Geometry::Pointf &p, const Geometry::Sizef &size, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawIn(TextureTarget &target, Tiling tiling, const Geometry::Rectanglef &r, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawIn(TextureTarget &target, int x, int y, int w, int h, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawIn(TextureTarget &target, const Geometry::Point &p, int w, int h, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawIn(TextureTarget &target, int x, int y, const Geometry::Size &size, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawIn(TextureTarget &target, const Geometry::Point &p, const Geometry::Size &size, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawIn(TextureTarget &target, const Geometry::Rectangle &r, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawIn(TextureTarget &target, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawIn(TextureTarget &target, const SizeController &controller, int x, int y, int w, int h, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawIn(TextureTarget &target, const SizeController &controller, const Geometry::Point &p, int w, int h, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawIn(TextureTarget &target, const SizeController &controller, int x, int y, const Geometry::Size &size, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawIn(TextureTarget &target, const SizeController &controller, const Geometry::Point &p, const Geometry::Size &size, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawIn(TextureTarget &target, const SizeController &controller, const Geometry::Rectangle &r, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawIn(TextureTarget &target, const SizeController &controller, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawIn(TextureTarget &target, float x, float y, float w, float h, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawIn(TextureTarget &target, const Geometry::Pointf &p, float w, float h, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawIn(TextureTarget &target, float x, float y, const Geometry::Sizef &size, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawIn(TextureTarget &target, const Geometry::Pointf &p, const Geometry::Sizef &size, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawIn(TextureTarget &target, const Geometry::Rectanglef &r, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawIn(TextureTarget &target, const SizeController &controller, float x, float y, float w, float h, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawIn(TextureTarget &target, const SizeController &controller, const Geometry::Pointf &p, float w, float h, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawIn(TextureTarget &target, const SizeController &controller, float x, float y, const Geometry::Sizef &size, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawIn(TextureTarget &target, const SizeController &controller, const Geometry::Pointf &p, const Geometry::Sizef &size, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawIn(TextureTarget &target, const SizeController &controller, const Geometry::Rectanglef &r, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawRotated(TextureTarget &target, const Geometry::Point &p, float angle, const Geometry::Pointf &origin=Geometry::Point(0, 0), RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawRotated(TextureTarget &target, const Geometry::Point &p, float angle, RGBAf color) constRectangularDrawable
DrawRotated(TextureTarget &target, int x, int y, float angle, float oX, float oY, RGBAf color=RGBAf(1.f)) constRectangularDrawable
drawstretched(TextureTarget &target, const Geometry::Rectanglef &r, RGBAf color) constRectangularDrawableprotectedvirtual
DrawStretched(TextureTarget &target, int x, int y, int w, int h, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawStretched(TextureTarget &target, const Geometry::Point &p, int w, int h, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawStretched(TextureTarget &target, int x, int y, const Geometry::Size &size, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawStretched(TextureTarget &target, const Geometry::Point &p, const Geometry::Size &size, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawStretched(TextureTarget &target, const Geometry::Rectangle &r, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawStretched(TextureTarget &target, float x, float y, float w, float h, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawStretched(TextureTarget &target, const Geometry::Pointf &p, float w, float h, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawStretched(TextureTarget &target, float x, float y, const Geometry::Sizef &size, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawStretched(TextureTarget &target, const Geometry::Pointf &p, const Geometry::Sizef &size, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawStretched(TextureTarget &target, const Geometry::Rectanglef &r, RGBAf color=RGBAf(1.f)) constRectangularDrawable
GetController() constBasevirtual
GetDuration() const =0Basepure virtual
GetHeight() constRectangularDrawable
GetSize() constRectangularDrawable
getsize() const =0RectangularDrawableprotectedpure virtual
GetWidth() constRectangularDrawable
HasController() constBasevirtual
NoFrameDiscreteAnimationstatic
Progress(unsigned &leftover)=0Basepure virtual
RemoveController()Basevirtual
SetController(ControllerBase &controller)Basevirtual
~Base()Baseprotectedvirtual
~Drawable()Drawablevirtual