Gorgon Game Engine
KeyRepeater Member List

This is the complete list of members for KeyRepeater, including all inherited members.

Base(ControllerBase &controller)Baseexplicit
Base(const Base &base)Base
Base(bool create=false)Baseexplicit
controllerBaseprotected
DeleteAnimation() constBasevirtual
GetAcceleration() constKeyRepeater
GetAccelerationCount() constKeyRepeater
GetAccelerationStart() constKeyRepeater
GetController() constBasevirtual
GetDelay() constKeyRepeater
GetDuration() const overrideKeyRepeatervirtual
GetFinalDelay() constKeyRepeater
GetInitialDelay() constKeyRepeater
GetRepeatOnPress() constKeyRepeater
GetRepeatOnRelease() constKeyRepeater
HasController() constBasevirtual
IsKeyRegistered(Key key) constKeyRepeater
IsPressed(Key key) constKeyRepeater
KeyEvent(Key &key, float amount)KeyRepeater
KeyRepeater()KeyRepeater
KeyRepeater(E_ &event, const std::initializer_list< Key > &keys, int delay=100)KeyRepeater
KeyRepeater(const std::initializer_list< Key > &keys, int delay=100)KeyRepeater
KeyRepeater(const KeyRepeater &)=deleteKeyRepeater
Press(Key key)KeyRepeater
Progress(unsigned &) overrideKeyRepeatervirtual
Register(Key key)KeyRepeater
Register(Key key, T_ &&... args)KeyRepeater
RegisterTo(E_ &event, bool ignoremodified=false)KeyRepeater
Release(Key key)KeyRepeater
RemoveController()Basevirtual
RepeatKeyRepeater
SetAcceleration(int value)KeyRepeater
SetAccelerationCount(int value)KeyRepeater
SetAccelerationStart(int value)KeyRepeater
SetController(Animation::ControllerBase &controller) overrideKeyRepeatervirtual
SetDelay(int value)KeyRepeater
SetInitialDelay(int value)KeyRepeater
SetRepeatOnPress(bool value)KeyRepeater
SetRepeatOnRelease(bool value)KeyRepeater
SetupAcceleration(int startdelay, int finaldelay, int rampup)KeyRepeater
Unregister(Key key)KeyRepeater
UnregisterFrom()KeyRepeater
~Base()Baseprotectedvirtual
~KeyRepeater()KeyRepeater