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Gorgon Game Engine
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This is the complete list of members for Layer, including all inherited members.
Add(Layer &layer) | Layer | |
Add(Layer *layer) | Layer | |
added(Layer &layer) | Layer | protectedvirtual |
begin() const | Layer | |
bounds | Layer | protected |
children | Layer | protected |
Children | Layer | |
dotransformandclip(bool inverse=false) | Layer | protected |
end() const | Layer | |
EntireRegion | Layer | static |
First() const | Layer | |
GetBounds() const | Layer | |
GetCalculatedSize() const | Layer | |
GetEffectiveBounds() const | Layer | |
GetHeight() const | Layer | |
GetLeft() const | Layer | |
GetLocation() const | Layer | |
GetOrder() const | Layer | |
GetParent() const | Layer | virtual |
GetSize() const | Layer | |
GetTop() const | Layer | |
GetTopLevel() const | Layer | |
GetTopLevel() | Layer | |
GetWidth() const | Layer | |
HasParent() const | Layer | |
Hide() | Layer | virtual |
Insert(Layer &layer, long under) | Layer | |
Insert(Layer *layer, long under) | Layer | |
IsVisible() const | Layer | virtual |
isvisible | Layer | protected |
Last() const | Layer | |
Layer(const Geometry::Bounds &bounds) | Layer | |
Layer() | Layer | |
Layer(const Geometry::Point &location) | Layer | |
Layer(const Layer &)=delete | Layer | |
Layer(Layer &&other) | Layer | |
located(Layer *parent) | Layer | protectedvirtual |
Move(const Geometry::Point &location) | Layer | virtual |
Move(int x, int y) | Layer | virtual |
name | Layer | protected |
operator=(const Layer &)=delete | Layer | |
operator=(Layer &&other) | Layer | |
parent | Layer | protected |
PlaceBefore(int before) | Layer | |
PlaceToBottom() | Layer | |
PlaceToTop() | Layer | |
propagate_mouseevent(Input::Mouse::EventType evet, Geometry::Point location, Input::Mouse::Button button, float amount, MouseHandler &handlers) | Layer | virtual |
Remove(Layer &layer) | Layer | |
Remove(Layer *layer) | Layer | |
removed(Layer &layer) | Layer | protectedvirtual |
Render() | Layer | virtual |
Resize(const Geometry::Size &size) | Layer | virtual |
Resize(int width, int height) | Layer | virtual |
reverttransformandclip() | Layer | protected |
SetBounds(const Geometry::Bounds &bounds) | Layer | |
SetHeight(int height) | Layer | |
setname(std::string value) | Layer | |
SetWidth(int width) | Layer | |
Show() | Layer | virtual |
Swap(Layer &other) | Layer | |
TranslateToTopLevel(Geometry::Point location={0, 0}) const | Layer | virtual |
~Layer() | Layer | virtual |