Gorgon Game Engine
ListItem Member List
This is the complete list of members for
ListItem
, including all inherited members.
Activate
() override
ListItem
virtual
addedto
(WidgetContainer &container)
Widget
protected
virtual
addingto
(WidgetContainer &)
Widget
protected
virtual
addto
(Layer &layer) override
ComponentStackWidget
protected
virtual
allowfocus
() const override
ListItem
protected
virtual
AllowFocus
() const
Widget
boundschanged
()
Widget
protected
virtual
BoundsChangedEvent
Widget
canloosefocus
() const
Widget
protected
virtual
CharacterEvent
(Char)
Widget
virtual
ClickEvent
ListItem
ComponentStackWidget
(const Template &temp, std::map< ComponentTemplate::Tag, std::function< Widget *(const Template &)>> generators={})
ComponentStackWidget
ComponentStackWidget
(ComponentStackWidget &&)=default
ComponentStackWidget
dbgname
Widget
Defocus
()
Widget
Disable
()
Widget
displaced
()
Widget
protected
virtual
Done
()
Widget
virtual
Enable
()
Widget
enabled
ComponentStackWidget
protected
EnsureVisible
() const
Widget
Focus
()
Widget
focused
() override
ComponentStackWidget
protected
virtual
FocusEvent
Widget
focuslost
() override
ComponentStackWidget
protected
virtual
GetBounds
() const
Widget
GetHeight
() const
Widget
GetIcon
() const
ListItem
GetIndex
() const
ListItem
GetLocation
() const override
ComponentStackWidget
virtual
GetOpened
() const
ListItem
GetParent
() const
Widget
GetParity
() const
ListItem
GetPosition
() const
ListItem
GetSelected
() const
ListItem
GetSize
() const override
ComponentStackWidget
virtual
GetText
() const
ListItem
GetWidth
() const
Widget
HasIcon
() const
ListItem
HasParent
() const
Widget
Hide
()
Widget
IsEnabled
() const override
ComponentStackWidget
virtual
IsFloating
() const
Widget
IsFocused
() const
Widget
IsVisible
() const
Widget
KeyEvent
(Input::Key, float)
Widget
virtual
ListItem
(const UI::Template &temp)
ListItem
Location
Widget
Move
(const Geometry::Point &location) override
ComponentStackWidget
virtual
Move
(int x, int y)
ComponentStackWidget
Move
(const Geometry::Point &location)=0
ComponentStackWidget
Gorgon::UI::Widget::Move
(int x, int y)
Widget
OwnIcon
()
ListItem
OwnIcon
(const Graphics::Animation &value)
ListItem
OwnIcon
(Graphics::Bitmap &&value)
ListItem
parentenabled
ComponentStackWidget
protected
parentenabledchanged
(bool state) override
ComponentStackWidget
protected
virtual
Remove
()
Widget
removed
() override
ComponentStackWidget
protected
virtual
removefrom
(Layer &layer) override
ComponentStackWidget
protected
virtual
RemoveIcon
()
ListItem
removingfrom
()
Widget
protected
virtual
Resize
(const Geometry::Size &size) override
ComponentStackWidget
virtual
Resize
(int w, int h)
ComponentStackWidget
Resize
(const Geometry::Size &size)=0
ComponentStackWidget
Gorgon::UI::Widget::Resize
(int w, int h)
Widget
virtual
SetEnabled
(bool value) override
ComponentStackWidget
virtual
SetHeight
(int height)
Widget
SetIcon
(const Graphics::Bitmap &value)
ListItem
SetIcon
(const Graphics::Animation &value)
ListItem
SetIconProvider
(const Graphics::AnimationProvider &value)
ListItem
SetIconProvider
(Graphics::AnimationProvider &&provider)
ListItem
SetIndex
(long value)
ListItem
SetIsFloating
(bool value)
Widget
virtual
setlayerorder
(Layer &, int order) override
ComponentStackWidget
protected
virtual
setname
(std::string value)
Widget
SetOpened
(YesNoUnset value)
ListItem
SetParity
(Parity value)
ListItem
SetPosition
(ItemPosition value)
ListItem
SetSelected
(bool value)
ListItem
SetText
(const std::string &value)
ListItem
SetVisible
(bool value)
Widget
SetWidth
(int width)
Widget
Show
()
Widget
Size
Widget
stack
ComponentStackWidget
protected
ToggleEnabled
()
Widget
ToggleEvent
ListItem
ToggleVisible
()
Widget
Widget
()
Widget
Widget
(Widget &&)=default
Widget
~ComponentStackWidget
()
ComponentStackWidget
virtual
~Widget
()
Widget
virtual
Generated on Sun Nov 15 2020 14:36:07 for Gorgon Game Engine by
1.8.20