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Gorgon Game Engine
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Namespaces | |
Gorgon | |
Root namespace for Gorgon Game Engine. | |
Gorgon::Audio | |
Contains audio subsystem. For audio primitives look into multimedia namespace. | |
Enumerations | |
enum | Channel { Unknown, Mono, FrontLeft, FrontRight, BackLeft, BackRight, Center, LowFreq } |
Names for channels. More... | |
enum | Format { PCM8, PCM16, Float } |
Sample format. More... | |
Functions | |
DefineEnumStrings (Channel, { Channel::Unknown, "Unknown" }, { Channel::Mono, "Mono" }, { Channel::FrontLeft, "Front left" }, { Channel::FrontRight, "Front right" }, { Channel::BackLeft, "Back left" }, { Channel::BackRight, "Back right" }, { Channel::Center, "Center" }, { Channel::LowFreq, "Bass" },) | |
std::vector< Channel > | StandardChannels (int channelcount) |