Gorgon Game Engine
Basic.h File Reference
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Namespaces

 Gorgon
 Root namespace for Gorgon Game Engine.
 
 Gorgon::Audio
 Contains audio subsystem. For audio primitives look into multimedia namespace.
 

Enumerations

enum  Channel {
  Unknown, Mono, FrontLeft, FrontRight,
  BackLeft, BackRight, Center, LowFreq
}
 Names for channels. More...
 
enum  Format { PCM8, PCM16, Float }
 Sample format. More...
 

Functions

 DefineEnumStrings (Channel, { Channel::Unknown, "Unknown" }, { Channel::Mono, "Mono" }, { Channel::FrontLeft, "Front left" }, { Channel::FrontRight, "Front right" }, { Channel::BackLeft, "Back left" }, { Channel::BackRight, "Back right" }, { Channel::Center, "Center" }, { Channel::LowFreq, "Bass" },)
 
std::vector< Channel > StandardChannels (int channelcount)