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| | Gorgon |
| | Root namespace for Gorgon Game Engine.
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| | Gorgon::UI |
| | This namespace contains User interface related functionality.
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| using | Margin = Geometry::basic_Margin< Dimension > |
| | This class stores the margin information for a box object. More...
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| using | Point = Geometry::basic_Point< Dimension > |
| | This class stores the location information for a box object. More...
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| using | Size = Geometry::basic_Size< Dimension > |
| | This class stores the size information for a box object. More...
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| Geometry::Margin | Convert (const Margin &m, const Geometry::Size &parent, int emwidth=10) |
| | Converts a dimension based margin to pixel based margin. More...
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| Geometry::Point | Convert (const Point &p, const Geometry::Size &parent, int emwidth=10) |
| | Converts a dimension based point to pixel based point. More...
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| Geometry::Size | Convert (const Size &s, const Geometry::Size &parent, int emwidth=10) |
| | Converts a dimension based size to pixel based size. More...
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