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void | Clear () |
| Clears the window pointed by the active context. More...
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void | CopyToTexture (Texture texture, const Containers::Image &data, Geometry::Bounds source, Geometry::Point target) |
| Copies the data from the given image to the texture starting from specified boundary of the given target. More...
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void | CopyToTexture (Texture texture, const Containers::Image &data, Geometry::Point target) |
| Copies the data from the given image to the texture starting from the given target. More...
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void | DestroyTexture (Texture texture) |
| Destroys the given texture. More...
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Texture | GenerateEmptyTexture (const Geometry::Size &size, Graphics::ColorMode mode) |
| This function generates a texture from the given image data. More...
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Texture | GenerateTexture (const Containers::Image &data) |
| This function generates a texture from the given image data. More...
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void | RenderToScreen () |
| Stops rendering to a texture and start rendering to a buffer. More...
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void | RenderToTexture (FrameBuffer &buffer) |
| Begins using the given frame buffer. More...
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void | Resize (const Geometry::Size &size) |
| Resizes the active context. More...
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void | ResizeTexture (Texture texture, const Geometry::Size &size, Graphics::ColorMode mode) |
| Resizes the given texture to the specified size. More...
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void | SetDefaultBlending () |
| Sets default blending parameters as current. More...
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void | SetDefaultClear () |
| Sets default clear parameters as current. More...
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void | SetupContext (const Geometry::Size &size) |
| Performs first time initialization on GL context. More...
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void | UpdateTexture (Texture texture, const Containers::Image &data) |
| Updates the given texture to contain the given data. More...
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