Gorgon Game Engine
MaskedObject.h File Reference
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Classes

class  basic_MaskedObject< A_ >
 
class  basic_MaskedObjectProvider< A_ >
 This object creates a masked object from two graphics object. More...
 
class  IMaskedObjectProvider
 For ease of use in resource system. More...
 

Namespaces

 Gorgon
 Root namespace for Gorgon Game Engine.
 
 Gorgon::Graphics
 Contains generic 2D graphics related data structures and functions.
 

Typedefs

using MaskedBitmap = basic_MaskedObject< Bitmap >
 
using MaskedBitmapAnimation = basic_MaskedObject< BitmapAnimationProvider >
 
using MaskedBitmapAnimationProvider = basic_MaskedObjectProvider< BitmapAnimationProvider >
 
using MaskedBitmapProvider = basic_MaskedObjectProvider< Bitmap >
 
using MaskedObject = basic_MaskedObject< RectangularAnimationProvider >
 
using MaskedObjectProvider = basic_MaskedObjectProvider< RectangularAnimationProvider >