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Gorgon Game Engine
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Go to the source code of this file.
Classes | |
| class | basic_StackedObject< A_ > |
| class | basic_StackedObjectProvider< A_ > |
| This object creates an object that has two subobjects drawn on top of each other. More... | |
| class | IStackedObjectProvider |
| For ease of use in resource system. More... | |
Namespaces | |
| Gorgon | |
| Root namespace for Gorgon Game Engine. | |
| Gorgon::Graphics | |
| Contains generic 2D graphics related data structures and functions. | |
Typedefs | |
| using | StackedBitmap = basic_StackedObject< Bitmap > |
| using | StackedBitmapAnimation = basic_StackedObject< BitmapAnimationProvider > |
| using | StackedBitmapAnimationProvider = basic_StackedObjectProvider< BitmapAnimationProvider > |
| using | StackedBitmapProvider = basic_StackedObjectProvider< Bitmap > |
| using | StackedObject = basic_StackedObject< RectangularAnimationProvider > |
| using | StackedObjectProvider = basic_StackedObjectProvider< RectangularAnimationProvider > |