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void | Animate () |
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void | Initialize (const std::string &systemname) |
| Initializes the entire system except for graphics and UI. More...
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void | NextFrame () |
| This function marks the end of current frame and starts the next one. More...
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void | RegisterOnce (std::function< void()> fn) |
| Registers a function to be run at the start of the next frame. More...
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void | Render () |
| This function calls the starts the rendering pipeline. More...
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void | Tick () |
| Performs various operations that are vital to system execution. More...
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void | UpdateFrame () |
| This method works similar to next frame, however, no delay is done. More...
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