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Gorgon Game Engine
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Go to the source code of this file.
Classes | |
class | Constant |
This class represents a static constant. More... | |
struct | EnumType::ElementInitializer |
class | EnumType |
Represents an enumeration type. More... | |
class | EventType |
Events allow an easy mechanism to program logic into actions instead of checking actions continuously. More... | |
class | Function |
Represents a function. More... | |
class | Type::Inheritance |
class | InstanceMember |
This class represents an instance data member. More... | |
class | Library |
This class represents a library. More... | |
class | Member |
Represents a member of a type. More... | |
class | Namespace |
Namespace contains other static members as members. More... | |
class | Function::Overload |
Represents a function overload. More... | |
class | Parameter |
This class represents a function parameter description. More... | |
class | StaticDataMember |
class | StaticMember |
This is the base class for all static members. More... | |
class | Type |
This class stores information about types. More... | |
Namespaces | |
Gorgon | |
Root namespace for Gorgon Game Engine. | |
Gorgon::Scripting | |
This namespace contains Gorgon Script parser and reflection facilities. | |
Gorgon::Scripting::Types | |
Allows easy and fast access to integral types. | |
Typedefs | |
using | InstanceMemberList = Containers::Hashmap< std::string, const InstanceMember, GetNameOf< InstanceMember >, std::map, String::CaseInsensitiveLess > |
typedef std::vector< Any > | OptionList |
using | ParameterList = std::vector< Parameter > |
using | StaticMemberList = Containers::Hashmap< std::string, const StaticMember, GetNameOf< StaticMember >, std::map, String::CaseInsensitiveLess > |
Enumerations | |
enum | Tag { OptionalTag, ReferenceTag, InputTag, MethodTag, RepeatTag, StretchTag, KeywordTag, PrivateTag, PublicTag, StaticTag, OperatorTag, ConstTag, ReturnsConstTag, VariableTag, ImplicitTag, AllowNullTag, ReadonlyTag } |
Tags define behavior of reflection objects. More... | |
Functions | |
const Scripting::Type & | Constant () |
DefineEnumStringsCM (StaticMember, MemberType, {StaticMember::RegularType, "RegularType"}, {StaticMember::EventType, "EventType"}, {StaticMember::EnumType, "EnumType"}, {StaticMember::Namespace, "Namespace"}, {StaticMember::DataMember, "DataMember"}, {StaticMember::Function, "Function"}, {StaticMember::Constant, "Constant"},) | |
const Scripting::Type & | EnumType () |
const Scripting::Type & | EventType () |
const Scripting::Type & | Function () |
template<class T_ > | |
std::string | GetHelpOf (const T_ &val) |
template<class T_ > | |
std::string | GetNameOf (const T_ &val) |
const Scripting::Type & | InstanceMember () |
const Scripting::Type & | Library () |
const Scripting::Type & | Namespace () |
std::ostream & | operator<< (std::ostream &out, const Type &type) |
Allows printing of types. More... | |
const Scripting::Type & | StaticDataMember () |
const Scripting::Type & | Type () |
Type * | TypeType () |