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Gorgon Game Engine
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Go to the source code of this file.
Namespaces | |
| Gorgon | |
| Root namespace for Gorgon Game Engine. | |
| Gorgon::Scripting | |
| This namespace contains Gorgon Script parser and reflection facilities. | |
| Gorgon::Scripting::Types | |
| Allows easy and fast access to integral types. | |
Macros | |
| #define | DEFTYPE(name) |
| #define | DEFTYPE(name) |
Functions | |
| DEFTYPE (Array) | |
| This type contains array, however, its not a simple std::vector. More... | |
| DEFTYPE (Bool) | |
| bool data type More... | |
| DEFTYPE (Byte) | |
| Gorgon::Byte (unsigned char) data type. More... | |
| DEFTYPE (Char) | |
| char data type More... | |
| DEFTYPE (Constant) | |
| DEFTYPE (Double) | |
| double data type More... | |
| DEFTYPE (EnumType) | |
| DEFTYPE (EventType) | |
| DEFTYPE (Float) | |
| float data type More... | |
| DEFTYPE (Function) | |
| DEFTYPE (InstanceMember) | |
| DEFTYPE (Int) | |
| int data type More... | |
| DEFTYPE (Library) | |
| DEFTYPE (Namespace) | |
| DEFTYPE (StaticDataMember) | |
| DEFTYPE (String) | |
| Regular std::string. More... | |
| DEFTYPE (Type) | |
| DEFTYPE (Unsigned) | |
| unsigned int More... | |
| DEFTYPE (Variant) | |
| Variant is a special data type. More... | |
| void | Initialize () |
| Initializes the scripting system. More... | |
| std::ostream & | operator<< (std::ostream &out, const Data &data) |
| This function parses the code and returns any syntax errors. More... | |
Variables | |
| Library | Integrals |
| This library requires Initialize to be called. More... | |
| std::set< std::string, String::CaseInsensitiveLess > | KeywordNames |
| Library | Keywords |
| Library | Reflection |
| #define DEFTYPE | ( | name | ) |
| #define DEFTYPE | ( | name | ) |