Go to the source code of this file.
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| | Gorgon |
| | Root namespace for Gorgon Game Engine.
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| | Gorgon::Containers |
| | This namespace contains containers that are missing from STL or specifically crafted for game or GUI development.
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| template<class T_ , class V_ , class P_ > |
| void | PushBackOrUpdate (V_ &vector, const T_ &val, P_ pred) |
| | This function push_backs an item to the given vector if the item does not exists in the vector using the given predicate, if the item is found, it will be updated. More...
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| template<class T_ , class V_ > |
| void | PushBackOrUpdate (V_ &vector, T_ &&val) |
| | This function push_backs an item to the given vector if the item does not exists in the vector, if the item is found, it will be updated. More...
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| template<class T_ , class V_ , class P_ > |
| void | PushBackUnique (V_ &vector, const T_ &val, P_ pred) |
| | This function push_backs an item to the given vector if the item does not exists in the vector using the given predicate. More...
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| template<class T_ , class V_ > |
| void | PushBackUnique (V_ &vector, T_ &&val) |
| | This function push_backs an item to the given vector if the item does not exists in the vector. More...
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