![]() |
Gorgon Game Engine
|
contains window manager dependent functionality. More...
Go to the source code of this file.
Classes | |
class | Icon |
Represents an icon object that can be used as window icon. More... | |
class | Monitor |
class | Pointer |
Represents a hardware/OS pointer graphic. More... | |
Namespaces | |
Gorgon | |
Root namespace for Gorgon Game Engine. | |
Gorgon::WindowManager | |
This namespace contains window manager specific functionality. | |
Functions | |
intptr_t | CurrentContext () |
Returns an identifier for the current context. More... | |
Containers::Image | GetClipboardBitmap () |
Returns a bitmap from the clipboard. More... | |
std::vector< Resource::GID::Type > | GetClipboardFormats () |
Returns the list of formats that is in the clipboard supported by the Gorgon Library. More... | |
std::vector< std::string > | GetClipboardList (Resource::GID::Type type=Resource::GID::FileList) |
Returns a list of strings from the clipboard. More... | |
std::string | GetClipboardText (Resource::GID::Type type=Resource::GID::Text) |
Returns the clipboard text. More... | |
void | Initialize () |
Initializes window manager system. More... | |
void | SetClipboardBitmap (Containers::Image img, bool append=false) |
Changes the clipboard to the given image. More... | |
void | SetClipboardList (std::vector< std::string > list, Resource::GID::Type type=Resource::GID::FileList, bool append=false) |
Sets a list of strings to the clipboard. More... | |
void | SetClipboardText (const std::string &text, Resource::GID::Type type=Resource::GID::Text, bool unicode=true, bool append=false) |
Sets the clipboard text to given string. More... | |
contains window manager dependent functionality.