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Gorgon Game Engine
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Public Member Functions | |
MaskedFillShader & | SetMask (GL::Texture value) |
MaskedFillShader & | SetTint (const Graphics::RGBAf &value) |
MaskedFillShader & | SetVertexCoords (const GL::QuadVertices &value) |
Static Public Member Functions | |
static MaskedFillShader & | Use () |
MaskedFillShader& SetMask | ( | GL::Texture | value | ) |
References Shader::BindTexture(), and glActiveTexture.
MaskedFillShader& SetTint | ( | const Graphics::RGBAf & | value | ) |
References Shader::LocateUniform(), and Shader::UpdateUniform().
MaskedFillShader& SetVertexCoords | ( | const GL::QuadVertices & | value | ) |
References Shader::LocateUniform(), and Shader::UpdateUniform().
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