![]() |
Gorgon Game Engine
|
This is the complete list of members for MaskedShader, including all inherited members.
SetDiffuse(GL::Texture value) | MaskedShader | |
SetMask(GL::Texture value) | MaskedShader | |
SetTextureCoords(const GL::QuadTextureCoords &value) | MaskedShader | |
SetTint(const Graphics::RGBAf &value) | MaskedShader | |
SetVertexCoords(const GL::QuadVertices &value) | MaskedShader | |
Use() | MaskedShader | static |