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virtual | ~Pointer () |
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virtual | ~Drawable () |
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void | Draw (TextureTarget &target, const Geometry::Point &p, RGBAf color=RGBAf(1.f)) const |
| Draw to the given coordinates. More...
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void | Draw (TextureTarget &target, const Geometry::Pointf &p, RGBAf color=RGBAf(1.f)) const |
| Draw to the given coordinates. More...
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void | Draw (TextureTarget &target, float x, float y, RGBAf color=RGBAf(1.f)) const |
| Draw to the given coordinates. More...
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void | Draw (TextureTarget &target, int x, int y, RGBAf color=RGBAf(1.f)) const |
| Draw to the given coordinates. More...
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Represents a pointer.
When drawn, pointer should move the image so that the hotspot will be on the given point. If desired, ownership of the image can be transferred to the pointer.