![]() |
Gorgon Game Engine
|
Describes how a text shadow should be. More...
Public Types | |
| enum | ShadowType { None, Flat } |
Public Member Functions | |
| TextShadow ()=default | |
| TextShadow (RGBAf color, Geometry::Pointf offset={1.f, 1.f}) | |
| TextShadow (ShadowType type) | |
| TextShadow (ShadowType type, RGBAf color, Geometry::Pointf offset) | |
Public Attributes | |
| RGBAf | color |
| Geometry::Pointf | offset |
| ShadowType | type |
Describes how a text shadow should be.
Default is no shadow.
| enum ShadowType |
|
default |
| TextShadow | ( | ShadowType | type | ) |
| TextShadow | ( | ShadowType | type, |
| RGBAf | color, | ||
| Geometry::Pointf | offset | ||
| ) |
| TextShadow | ( | RGBAf | color, |
| Geometry::Pointf | offset = {1.f, 1.f} |
||
| ) |
| RGBAf color |
| Geometry::Pointf offset |
| ShadowType type |