Gorgon Game Engine
TextureImage Member List

This is the complete list of members for TextureImage, including all inherited members.

Assume(GL::Texture id, ColorMode mode, const Geometry::Size &size)Texture
Assume(GL::Texture id, ColorMode mode, const Geometry::Size &size, const Geometry::Bounds &location)Texture
calculatesize(const Geometry::Size &s) const overrideImageprotectedvirtual
calculatesize(const SizeController &controller, const Geometry::Size &s) const overrideImageprotectedvirtual
CalculateSize(const Geometry::Size &area) constRectangularDrawable
CalculateSize(int w=-1, int h=-1) constRectangularDrawable
CalculateSize(const SizeController &controller, const Geometry::Size &area) constRectangularDrawable
CalculateSize(const SizeController &controller, int w=-1, int h=-1) constRectangularDrawable
coordinatesTextureprotected
CreateEmpty(const Geometry::Size &size, ColorMode mode)Texture
Destroy()Texture
Draw(TextureTarget &target, float x1, float y1, float x2, float y2, float x3, float y3, float x4, float y4, RGBAf color=RGBAf(1.f)) constRectangularDrawable
Draw(TextureTarget &target, const Geometry::Pointf &p1, const Geometry::Pointf &p2, const Geometry::Pointf &p3, const Geometry::Pointf &p4, RGBAf color=RGBAf(1.f)) constRectangularDrawable
Draw(TextureTarget &target, float x1, float y1, float x2, float y2, float x3, float y3, float x4, float y4, float u1, float v1, float u2, float v2, float u3, float v3, float u4, float v4, RGBAf color=RGBAf(1.f)) constRectangularDrawable
Draw(TextureTarget &target, const Geometry::Pointf &p1, const Geometry::Pointf &p2, const Geometry::Pointf &p3, const Geometry::Pointf &p4, float u1, float v1, float u2, float v2, float u3, float v3, float u4, float v4, RGBAf color=RGBAf(1.f)) constRectangularDrawable
Draw(TextureTarget &target, float x1, float y1, float x2, float y2, float x3, float y3, float x4, float y4, const Geometry::Pointf &t1, const Geometry::Pointf &t2, const Geometry::Pointf &t3, const Geometry::Pointf &t4, RGBAf color=RGBAf(1.f)) constRectangularDrawable
Draw(TextureTarget &target, const Geometry::Pointf &p1, const Geometry::Pointf &p2, const Geometry::Pointf &p3, const Geometry::Pointf &p4, const Geometry::Pointf &t1, const Geometry::Pointf &t2, const Geometry::Pointf &t3, const Geometry::Pointf &t4, RGBAf color=RGBAf(1.f)) constRectangularDrawable
Draw(TextureTarget &target, float x, float y, float w, float h, float u1, float v1, float u2, float v2, float u3, float v3, float u4, float v4, RGBAf color=RGBAf(1.f)) constRectangularDrawable
Draw(TextureTarget &target, float x, float y, float w, float h, const Geometry::Pointf &t1, const Geometry::Pointf &t2, const Geometry::Pointf &t3, const Geometry::Pointf &t4, RGBAf color=RGBAf(1.f)) constRectangularDrawable
Draw(TextureTarget &target, const Geometry::Pointf &p, float w, float h, float u1, float v1, float u2, float v2, float u3, float v3, float u4, float v4, RGBAf color=RGBAf(1.f)) constRectangularDrawable
Draw(TextureTarget &target, const Geometry::Pointf &p, float w, float h, const Geometry::Pointf &t1, const Geometry::Pointf &t2, const Geometry::Pointf &t3, const Geometry::Pointf &t4, RGBAf color=RGBAf(1.f)) constRectangularDrawable
Draw(TextureTarget &target, float x, float y, const Geometry::Sizef &size, float u1, float v1, float u2, float v2, float u3, float v3, float u4, float v4, RGBAf color=RGBAf(1.f)) constRectangularDrawable
Draw(TextureTarget &target, float x, float y, const Geometry::Sizef &size, const Geometry::Pointf &t1, const Geometry::Pointf &t2, const Geometry::Pointf &t3, const Geometry::Pointf &t4, RGBAf color=RGBAf(1.f)) constRectangularDrawable
Draw(TextureTarget &target, const Geometry::Pointf &p, const Geometry::Sizef &size, float u1, float v1, float u2, float v2, float u3, float v3, float u4, float v4, RGBAf color=RGBAf(1.f)) constRectangularDrawable
Draw(TextureTarget &target, const Geometry::Pointf &p, const Geometry::Sizef &size, const Geometry::Pointf &t1, const Geometry::Pointf &t2, const Geometry::Pointf &t3, const Geometry::Pointf &t4, RGBAf color=RGBAf(1.f)) constRectangularDrawable
Draw(TextureTarget &target, int x, int y, RGBAf color=RGBAf(1.f)) constRectangularDrawable
Draw(TextureTarget &target, const Geometry::Point &p, RGBAf color=RGBAf(1.f)) constRectangularDrawable
Draw(TextureTarget &target, float x, float y, RGBAf color=RGBAf(1.f)) constRectangularDrawable
Draw(TextureTarget &target, const Geometry::Pointf &p, RGBAf color=RGBAf(1.f)) constRectangularDrawable
Gorgon::Graphics::Drawable::Draw(TextureTarget &target, int x, int y, RGBAf color=RGBAf(1.f)) constDrawable
Gorgon::Graphics::Drawable::Draw(TextureTarget &target, const Geometry::Point &p, RGBAf color=RGBAf(1.f)) constDrawable
Gorgon::Graphics::Drawable::Draw(TextureTarget &target, float x, float y, RGBAf color=RGBAf(1.f)) constDrawable
Gorgon::Graphics::Drawable::Draw(TextureTarget &target, const Geometry::Pointf &p, RGBAf color=RGBAf(1.f)) constDrawable
draw(TextureTarget &target, const Geometry::Pointf &p1, const Geometry::Pointf &p2, const Geometry::Pointf &p3, const Geometry::Pointf &p4, RGBAf color) const overrideImageprotectedvirtual
draw(TextureTarget &target, const Geometry::Pointf &p1, const Geometry::Pointf &p2, const Geometry::Pointf &p3, const Geometry::Pointf &p4, const Geometry::Pointf &tex1, const Geometry::Pointf &tex2, const Geometry::Pointf &tex3, const Geometry::Pointf &tex4, RGBAf color) const overrideImageprotectedvirtual
Gorgon::Graphics::RectangularDrawable::draw(TextureTarget &target, const Geometry::Pointf &p, RGBAf color) const overrideRectangularDrawableprotectedvirtual
DrawIn(TextureTarget &target, Tiling tiling, int x, int y, int w, int h, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawIn(TextureTarget &target, Tiling tiling, const Geometry::Point &p, int w, int h, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawIn(TextureTarget &target, Tiling tiling, int x, int y, const Geometry::Size &size, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawIn(TextureTarget &target, Tiling tiling, const Geometry::Point &p, const Geometry::Size &size, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawIn(TextureTarget &target, Tiling tiling, const Geometry::Rectangle &r, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawIn(TextureTarget &target, Tiling tiling, float x, float y, float w, float h, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawIn(TextureTarget &target, Tiling tiling, const Geometry::Pointf &p, float w, float h, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawIn(TextureTarget &target, Tiling tiling, float x, float y, const Geometry::Sizef &size, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawIn(TextureTarget &target, Tiling tiling, const Geometry::Pointf &p, const Geometry::Sizef &size, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawIn(TextureTarget &target, Tiling tiling, const Geometry::Rectanglef &r, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawIn(TextureTarget &target, int x, int y, int w, int h, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawIn(TextureTarget &target, const Geometry::Point &p, int w, int h, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawIn(TextureTarget &target, int x, int y, const Geometry::Size &size, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawIn(TextureTarget &target, const Geometry::Point &p, const Geometry::Size &size, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawIn(TextureTarget &target, const Geometry::Rectangle &r, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawIn(TextureTarget &target, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawIn(TextureTarget &target, const SizeController &controller, int x, int y, int w, int h, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawIn(TextureTarget &target, const SizeController &controller, const Geometry::Point &p, int w, int h, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawIn(TextureTarget &target, const SizeController &controller, int x, int y, const Geometry::Size &size, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawIn(TextureTarget &target, const SizeController &controller, const Geometry::Point &p, const Geometry::Size &size, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawIn(TextureTarget &target, const SizeController &controller, const Geometry::Rectangle &r, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawIn(TextureTarget &target, const SizeController &controller, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawIn(TextureTarget &target, float x, float y, float w, float h, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawIn(TextureTarget &target, const Geometry::Pointf &p, float w, float h, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawIn(TextureTarget &target, float x, float y, const Geometry::Sizef &size, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawIn(TextureTarget &target, const Geometry::Pointf &p, const Geometry::Sizef &size, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawIn(TextureTarget &target, const Geometry::Rectanglef &r, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawIn(TextureTarget &target, const SizeController &controller, float x, float y, float w, float h, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawIn(TextureTarget &target, const SizeController &controller, const Geometry::Pointf &p, float w, float h, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawIn(TextureTarget &target, const SizeController &controller, float x, float y, const Geometry::Sizef &size, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawIn(TextureTarget &target, const SizeController &controller, const Geometry::Pointf &p, const Geometry::Sizef &size, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawIn(TextureTarget &target, const SizeController &controller, const Geometry::Rectanglef &r, RGBAf color=RGBAf(1.f)) constRectangularDrawable
drawin(TextureTarget &target, const Geometry::Rectanglef &r, RGBAf color) const overrideImageprotectedvirtual
drawin(TextureTarget &target, const SizeController &controller, const Geometry::Rectanglef &r, RGBAf color) const overrideImageprotectedvirtual
DrawRotated(TextureTarget &target, const Geometry::Point &p, float angle, const Geometry::Pointf &origin=Geometry::Point(0, 0), RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawRotated(TextureTarget &target, const Geometry::Point &p, float angle, RGBAf color) constRectangularDrawable
DrawRotated(TextureTarget &target, int x, int y, float angle, float oX, float oY, RGBAf color=RGBAf(1.f)) constRectangularDrawable
drawstretched(TextureTarget &target, const Geometry::Rectanglef &r, RGBAf color) const overrideImageprotectedvirtual
DrawStretched(TextureTarget &target, int x, int y, int w, int h, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawStretched(TextureTarget &target, const Geometry::Point &p, int w, int h, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawStretched(TextureTarget &target, int x, int y, const Geometry::Size &size, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawStretched(TextureTarget &target, const Geometry::Point &p, const Geometry::Size &size, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawStretched(TextureTarget &target, const Geometry::Rectangle &r, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawStretched(TextureTarget &target, float x, float y, float w, float h, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawStretched(TextureTarget &target, const Geometry::Pointf &p, float w, float h, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawStretched(TextureTarget &target, float x, float y, const Geometry::Sizef &size, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawStretched(TextureTarget &target, const Geometry::Pointf &p, const Geometry::Sizef &size, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawStretched(TextureTarget &target, const Geometry::Rectanglef &r, RGBAf color=RGBAf(1.f)) constRectangularDrawable
fullcoordinatesTextureSourceprotectedstatic
GetCoordinates() const override finalTexturevirtual
GetHeight() constRectangularDrawable
GetID() const override finalTexturevirtual
GetImageSize() const override finalTexturevirtual
GetMode() const overrideTexturevirtual
getsize() const overrideImageprotectedvirtual
GetSize() constRectangularDrawable
GetWidth() constRectangularDrawable
idTextureprotected
IsPartial() constTextureSource
modeTextureprotected
ownerTextureprotected
Release()Texture
Set(const Containers::Image &image)Texture
Set(GL::Texture id)Texture
Set(GL::Texture id, ColorMode mode, const Geometry::Size &size)Texture
Set(GL::Texture id, ColorMode mode, const Geometry::Size &size, const Geometry::Bounds &location)Texture
sizeTextureprotected
Swap(Texture &other)Texture
Texture()Texture
Texture(GL::Texture id, ColorMode mode, const Geometry::Size &size)Texture
Texture(GL::Texture id, ColorMode mode, const Geometry::Size &size, const Geometry::Bounds &location)Texture
Texture(const Containers::Image &image)Texture
Texture(Texture &other)Texture
Texture(Texture &&other)Texture
TextureImage()TextureImage
TextureImage(TextureImage &other)TextureImage
TextureImage(TextureImage &&other)TextureImage
TextureImage(GL::Texture id, ColorMode mode, const Geometry::Size &size)TextureImage
TextureImage(GL::Texture id, ColorMode mode, const Geometry::Size &size, const Geometry::Bounds &location)TextureImage
TextureImage(const Containers::Image &image)TextureImage
~Drawable()Drawablevirtual
~Texture()Texturevirtual