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Gorgon Game Engine
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Defines the abstract class of Runner. More...
Public Member Functions | |
virtual void | Quit ()=0 |
Should quit after the current frame is completed for a graceful exit. More... | |
virtual void | Run ()=0 |
Takes the control of the execution until Quit is called. More... | |
virtual void | Step ()=0 |
Runs a single frame. More... | |
Defines the abstract class of Runner.
Runners take the control of the code execution, calling any necessary functions as the events occur.
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pure virtual |
Should quit after the current frame is completed for a graceful exit.
Implemented in Window, and SceneManager.
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pure virtual |
Takes the control of the execution until Quit is called.
Implemented in Window, and SceneManager.
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pure virtual |
Runs a single frame.
Implemented in Window, and SceneManager.