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Gorgon Game Engine
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This component type will be ignored by ComponentStack, effectively erasing Always when necessary. More...
Public Member Functions | |
virtual ComponentType | GetType () const noexcept override |
Returns the type of the component. More... | |
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virtual | ~ComponentTemplate () |
Destructor. More... | |
int | GetBaseline () const |
Returns the baseline. If set to 0, it will be detected automatically. More... | |
Point | GetCenter () const |
Returns the center point that would be used for rotation. More... | |
bool | GetClip () const |
Returns whether currently clipping the contents. More... | |
ComponentCondition | GetCondition () const |
Returns the current component condition. More... | |
Anchor | GetContainerAnchor () const |
Returns the anchor point of the container that this component will attach to. More... | |
DataEffect | GetDataEffect () const |
Returns how the data will affect this component. More... | |
SizingMode | GetHorizontalSizing () const |
Returns the horizontal sizing mode of the component. More... | |
Margin | GetIndent () const |
Returns the current indent. More... | |
int | GetIndex () const |
Returns the component index. More... | |
Margin | GetMargin () const |
Returns the margin. More... | |
Anchor | GetMyAnchor () const |
Returns the anchor point of this component. More... | |
Point | GetPosition () const |
Returns the current position of the component. More... | |
PositionType | GetPositioning () const |
Returns the positioning method of the component. More... | |
Anchor | GetPreviousAnchor () const |
Returns the anchor point of the previous component that this component will attach to. More... | |
RepeatMode | GetRepeatMode () const |
Returns the repeat mode of this component. More... | |
Size | GetSize () const |
Returns the size of the component. More... | |
Tag | GetTag () const |
Returns the tag of the component. More... | |
ComponentCondition | GetTargetCondition () const |
Returns the target component condition. More... | |
std::array< float, 4 > | GetValueMax () const |
Returns the value scale maximum. More... | |
float | GetValueMax (int channel) const |
Returns the value scale maximum. More... | |
std::array< float, 4 > | GetValueMin () const |
Returns the value scale minimum. More... | |
float | GetValueMin (int channel) const |
Returns the value scale minimum. More... | |
ValueModification | GetValueModification () const |
Returns which property of this component will be modified by the value. More... | |
std::array< int, 4 > | GetValueOrdering () const |
Returns the ordering of value channels. More... | |
std::array< float, 4 > | GetValueRange () const |
Returns the range of the value scale. More... | |
float | GetValueRange (int channel) const |
Returns the range of the value scale. More... | |
ValueSource | GetValueSource () const |
Returns the value source that will be used. More... | |
SizingMode | GetVerticalSizing () const |
Returns the horizontal sizing mode of the component. More... | |
bool | IsReversible () const |
Returns whether this component transition can be reversed. More... | |
bool | IsTransition () const |
Returns whether this component is a transition component. More... | |
void | SetAnchor (Anchor previous, Anchor container, Anchor my) |
Changes the anchor of the component to the given values. More... | |
void | SetBaseline (int value) |
Changes the baseline of the current component. If set to 0, it will be determined automatically. More... | |
void | SetCenter (Dimension x, Dimension y) |
Changes the center coordinate that will be used in rotation. More... | |
void | SetCenter (Geometry::Point pos, Dimension::Unit unit=Dimension::Pixel) |
Changes the center coordinate that will be used in rotation. More... | |
void | SetCenter (int x, int y, Dimension::Unit unit=Dimension::Pixel) |
Changes the center coordinate that will be used in rotation. More... | |
void | SetCenter (Point value) |
Changes the center coordinate that will be used in rotation. More... | |
void | SetClip (bool value) |
Whether to clip the contents of this container, default value is false. More... | |
void | SetCondition (ComponentCondition from, ComponentCondition to) |
Sets the condition when this component will be visible. This variant will create a transition condition. More... | |
void | SetCondition (ComponentCondition value) |
Sets the condition when this component will be visible. More... | |
void | SetDataEffect (DataEffect effect) |
Sets the data effect for this component. Default is None. More... | |
void | SetIndent (Dimension hor, Dimension ver) |
Changes the indent of the component. More... | |
void | SetIndent (Dimension left, Dimension top, Dimension right, Dimension bottom) |
Changes the indent of the component. More... | |
void | SetIndent (Dimension value) |
Changes the indent of the component. More... | |
void | SetIndent (Geometry::Margin value, Dimension::Unit unit=Dimension::Pixel) |
Changes the indent of the component. More... | |
void | SetIndent (int hor, int ver, Dimension::Unit unit=Dimension::Pixel) |
Changes the indent of the component. More... | |
void | SetIndent (int left, int top, int right, int bottom, Dimension::Unit unit=Dimension::Pixel) |
Changes the indent of the component. More... | |
void | SetIndent (int value, Dimension::Unit unit=Dimension::Pixel) |
Changes the indent of the component. More... | |
void | SetIndent (Margin value) |
Changes the indent of the component. More... | |
void | SetIndex (int value) |
Changes the index of the current component. More... | |
void | SetMargin (Dimension hor, Dimension ver) |
Changes the margin of the component. More... | |
void | SetMargin (Dimension left, Dimension top, Dimension right, Dimension bottom) |
Changes the margin of the component. More... | |
void | SetMargin (Dimension value) |
Changes the margin of the component. More... | |
void | SetMargin (Geometry::Margin value, Dimension::Unit unit=Dimension::Pixel) |
Changes the margin of the component. More... | |
void | SetMargin (int hor, int ver, Dimension::Unit unit=Dimension::Pixel) |
Changes the margin of the component. More... | |
void | SetMargin (int left, int top, int right, int bottom, Dimension::Unit unit=Dimension::Pixel) |
Changes the margin of the component. More... | |
void | SetMargin (int value, Dimension::Unit unit=Dimension::Pixel) |
Changes the margin of the component. More... | |
void | SetMargin (Margin value) |
Changes the margin of the component. More... | |
void | SetPosition (Dimension x, Dimension y) |
Changes the coordinates of the component to the given position. More... | |
void | SetPosition (Geometry::Point pos, Dimension::Unit unit=Dimension::Pixel) |
Changes the coordinates of the component to the given position. More... | |
void | SetPosition (int x, int y, Dimension::Unit unit=Dimension::Pixel) |
Changes the coordinates of the component to the given position. More... | |
void | SetPosition (Point value) |
Changes the coordinates of the component to the given position. More... | |
void | SetPositioning (PositionType value) |
Changes the positioning method of the component. More... | |
void | SetRepeatMode (RepeatMode value) |
Changes the repeat mode of this component. More... | |
void | SetReversible (bool value) |
Sets whether the component transition can be reversed. Can be used to simplify from - to - from animations. More... | |
void | SetSize (Dimension w, Dimension h) |
Changes the size of the component. If sizing mode is automatic, it will be set to fixed. More... | |
void | SetSize (Geometry::Size size, Dimension::Unit unit=Dimension::Pixel) |
Changes the size of the component. The given values are ignored if the sizing mode is Automatic. More... | |
void | SetSize (int w, int h, Dimension::Unit unit=Dimension::Pixel) |
Changes the size of the component. The given values are ignored if the sizing mode is Automatic. More... | |
void | SetSize (Size size) |
Changes the size of the component. If sizing mode is automatic, it will be set to fixed. More... | |
void | SetSizing (SizingMode hor, SizingMode vert) |
Changes the sizing mode of the component. More... | |
void | SetSizing (SizingMode value) |
Changes the sizing mode of the component. More... | |
void | SetTag (Tag value) |
Changes the tag of this component. More... | |
void | SetValueModification (ValueModification mod, ValueSource source=UseFirst, std::array< float, 4 > min={{0, 0, 0, 0}}, std::array< float, 4 > max={{1, 1, 1, 1}}) |
Sets the property that will be affected by the value of the widget. More... | |
void | SetValueOrdering (int first, int second, int third, int fourth) |
Changes the ordering of the values. This allows swaps like X-Y. You should specify which channel will receive which value. More... | |
void | SetValueRange (int channel, float min, float max) |
Changes the data range, which scales the data effect on the component. More... | |
void | SetValueRange (std::array< float, 4 > min, std::array< float, 4 > max) |
Changes the data range, which scales the data effect on the component. More... | |
void | SetValueSource (ValueSource value) |
Returns the value source that will be used. More... | |
Additional Inherited Members | |
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enum | DataEffect { None, Text, Title, Label, ValueText1, ValueText2, ValueText3, ValueText4, State1Text, State2Text, State3Text, State4Text, AutoStart, AutoEnd, Icon, Icon1, Icon2, State1Icon, State2Icon, State3Icon, State4Icon } |
Which property will the data of the widget affect. More... | |
enum | PositionType { Relative, AbsoluteSliding, Absolute, PolarAbsolute } |
Controls where the component will be placed. More... | |
enum | RepeatMode { NoRepeat, Minor, Major, XGrid, YGrid, XTick, YTick, XMinorGrid, YMinorGrid, XMajorGrid, YMajorGrid, XMinorTick, YMinorTick, XMajorTick, YMajorTick } |
Some components are repeated along some axis, this property controls how they will be repeated. More... | |
enum | SizingMode { Fixed, Automatic, GrowOnly, ShrinkOnly } |
Controls how the size is affected from the contents of the object. More... | |
enum | Tag { NoTag, UnknownTag, TickTag, HScrollTag, VScrollTag, DragTag, SecondDragTag, DragBarTag, XDragTag, YDragTag, MinimapTag, IncrementTag, DecrementTag, LeftTag, RightTag, TopTag, BottomTag, ExpandTag, ToggleTag, ContentsTag, ViewPortTag, SelectionTag, CaretTag, ItemTag, HeaderTag, SpacerTag, ListTag } |
Tags mark a component to be modified in a way meaningful to specific widgets. More... | |
enum | ValueModification { NoModification, ModifyPosition, ModifyX, ModifyY, ModifyAlpha, ModifyColor, BlendColor, ModifyRotation, ModifyAnimation, ModifySize, ModifyWidth, ModifyHeight, ModifyPositionAndSize, ModifyXAndWidth, ModifyXAndHeight, ModifyYAndWidth, ModifyYAndHeight } |
Which property will the value of the widget affect. More... | |
enum | ValueSource { UseFirst, UseX, UseWidth, UseR, UseSecond, UseY, UseHeight, UseG, UseT, UseThird, UseZ, UseB, UseFourth, UseA, UseW, UseGray, UseL, UseH, UseC, UseTransition, ValueSourceMaxPower, UseXY, UseSize, UseRG, UseYZ, UseGB, UseXZ, UseRB, UseXW, UseRA, UseBA, UseGA, UseXYZ, UseRGB, UseRGA, UseRBA, UseGBA, UseLH, UseLC, UseCH, UseGrayAlpha, UseLCH, UseLCHA, UseRGBA } |
Which data channels should be used as the value, common combinations are listed, however, all combinations are valid except when they are used for mouse mapping. More... | |
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Event< ComponentTemplate > | ChangedEvent |
This event will be fired whenever any property is changed. More... | |
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int | baseline |
Manually set baseline for this component. When 0, it will not be effective. More... | |
Point | center |
Center point for rotation. More... | |
bool | clip |
If set to true, will clip the contents of the component to the bounds. More... | |
ComponentCondition | condition |
Condition when this component will be visible. More... | |
ComponentCondition | condition_to |
Condition when this component will be visible, setting condition_to will create a transition component. More... | |
Anchor | container |
Anchor point of the container that this component will be attached to, if it is attaching to its parent. More... | |
DataEffect | dataeffect |
The effect that the data will have on this component. More... | |
Margin | indent |
Indent is added to the margin and padding on the edge of the container. More... | |
int | index |
Component index. More... | |
Margin | margin |
Margin around the object, will be collapsed with other object margins and padding. More... | |
Anchor | my |
Anchor point of the current component. More... | |
Point | position |
Position of the component. More... | |
PositionType | positioning |
Positioning mode. More... | |
Anchor | previous |
Anchor point of the previous component that this component will be attached to. More... | |
RepeatMode | repeat |
Whether the component will be repeated along an axis. More... | |
bool | reversible |
Size | size |
Size of the object. More... | |
SizingMode | sizingh |
SizingMode | sizingw |
Sizing mode. More... | |
ValueSource | source |
The value that will be used for this component. More... | |
Tag | tag |
Tag identifies a component for various modifications depending on the widget. More... | |
std::array< float, 4 > | valuemax |
std::array< float, 4 > | valuemin |
If required, can be used to scale incoming data. More... | |
ValueModification | valuemod |
The property of the component that will be affected by the value. More... | |
std::array< int, 4 > | valueordering |
Changes the ordering of the value source. More... | |
This component type will be ignored by ComponentStack, effectively erasing Always when necessary.
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overridevirtualnoexcept |