Gorgon Game Engine
Layer.h File Reference
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Classes

class  Layer
 This class is the base class for all layer types. More...
 
class  MouseHandler
 

Namespaces

 Gorgon
 Root namespace for Gorgon Game Engine.
 

Functions

void ResetTransform (const Geometry::Size &size)
 This should be called by the windows to reset transformation stack. More...
 

Variables

Geometry::Bounds Clip
 Current clipping size, for mouse and clipping events. More...
 
Geometry::Point Offset
 Current layer offset from the top left of the window. More...
 
Geometry::Transform3D Transform
 Current layer transformation, only for render and mouse. More...