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Gorgon Game Engine
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This is the complete list of members for basic_TextureAnimation< T_, P_, F_ >, including all inherited members.
Base(ControllerBase &controller) | Base | explicit |
Base(const Base &base) | Base | |
Base(bool create=false) | Base | explicit |
basic_TextureAnimation(const ParentType &parent, Gorgon::Animation::ControllerBase &controller) | basic_TextureAnimation< T_, P_, F_ > | |
basic_TextureAnimation(const ParentType &parent, bool create) | basic_TextureAnimation< T_, P_, F_ > | |
CalculateSize(const Geometry::Size &area) const | RectangularDrawable | |
CalculateSize(int w=-1, int h=-1) const | RectangularDrawable | |
CalculateSize(const SizeController &controller, const Geometry::Size &area) const | RectangularDrawable | |
CalculateSize(const SizeController &controller, int w=-1, int h=-1) const | RectangularDrawable | |
calculatesize(const Geometry::Size &s) const override | Image | protectedvirtual |
calculatesize(const SizeController &controller, const Geometry::Size &s) const override | Image | protectedvirtual |
controller | Base | protected |
CurrentFrame() const override | basic_TextureAnimation< T_, P_, F_ > | virtual |
DeleteAnimation() const override | basic_TextureAnimation< T_, P_, F_ > | virtual |
Draw(TextureTarget &target, float x1, float y1, float x2, float y2, float x3, float y3, float x4, float y4, RGBAf color=RGBAf(1.f)) const | RectangularDrawable | |
Draw(TextureTarget &target, const Geometry::Pointf &p1, const Geometry::Pointf &p2, const Geometry::Pointf &p3, const Geometry::Pointf &p4, RGBAf color=RGBAf(1.f)) const | RectangularDrawable | |
Draw(TextureTarget &target, float x1, float y1, float x2, float y2, float x3, float y3, float x4, float y4, float u1, float v1, float u2, float v2, float u3, float v3, float u4, float v4, RGBAf color=RGBAf(1.f)) const | RectangularDrawable | |
Draw(TextureTarget &target, const Geometry::Pointf &p1, const Geometry::Pointf &p2, const Geometry::Pointf &p3, const Geometry::Pointf &p4, float u1, float v1, float u2, float v2, float u3, float v3, float u4, float v4, RGBAf color=RGBAf(1.f)) const | RectangularDrawable | |
Draw(TextureTarget &target, float x1, float y1, float x2, float y2, float x3, float y3, float x4, float y4, const Geometry::Pointf &t1, const Geometry::Pointf &t2, const Geometry::Pointf &t3, const Geometry::Pointf &t4, RGBAf color=RGBAf(1.f)) const | RectangularDrawable | |
Draw(TextureTarget &target, const Geometry::Pointf &p1, const Geometry::Pointf &p2, const Geometry::Pointf &p3, const Geometry::Pointf &p4, const Geometry::Pointf &t1, const Geometry::Pointf &t2, const Geometry::Pointf &t3, const Geometry::Pointf &t4, RGBAf color=RGBAf(1.f)) const | RectangularDrawable | |
Draw(TextureTarget &target, float x, float y, float w, float h, float u1, float v1, float u2, float v2, float u3, float v3, float u4, float v4, RGBAf color=RGBAf(1.f)) const | RectangularDrawable | |
Draw(TextureTarget &target, float x, float y, float w, float h, const Geometry::Pointf &t1, const Geometry::Pointf &t2, const Geometry::Pointf &t3, const Geometry::Pointf &t4, RGBAf color=RGBAf(1.f)) const | RectangularDrawable | |
Draw(TextureTarget &target, const Geometry::Pointf &p, float w, float h, float u1, float v1, float u2, float v2, float u3, float v3, float u4, float v4, RGBAf color=RGBAf(1.f)) const | RectangularDrawable | |
Draw(TextureTarget &target, const Geometry::Pointf &p, float w, float h, const Geometry::Pointf &t1, const Geometry::Pointf &t2, const Geometry::Pointf &t3, const Geometry::Pointf &t4, RGBAf color=RGBAf(1.f)) const | RectangularDrawable | |
Draw(TextureTarget &target, float x, float y, const Geometry::Sizef &size, float u1, float v1, float u2, float v2, float u3, float v3, float u4, float v4, RGBAf color=RGBAf(1.f)) const | RectangularDrawable | |
Draw(TextureTarget &target, float x, float y, const Geometry::Sizef &size, const Geometry::Pointf &t1, const Geometry::Pointf &t2, const Geometry::Pointf &t3, const Geometry::Pointf &t4, RGBAf color=RGBAf(1.f)) const | RectangularDrawable | |
Draw(TextureTarget &target, const Geometry::Pointf &p, const Geometry::Sizef &size, float u1, float v1, float u2, float v2, float u3, float v3, float u4, float v4, RGBAf color=RGBAf(1.f)) const | RectangularDrawable | |
Draw(TextureTarget &target, const Geometry::Pointf &p, const Geometry::Sizef &size, const Geometry::Pointf &t1, const Geometry::Pointf &t2, const Geometry::Pointf &t3, const Geometry::Pointf &t4, RGBAf color=RGBAf(1.f)) const | RectangularDrawable | |
Draw(TextureTarget &target, int x, int y, RGBAf color=RGBAf(1.f)) const | RectangularDrawable | |
Draw(TextureTarget &target, const Geometry::Point &p, RGBAf color=RGBAf(1.f)) const | RectangularDrawable | |
Draw(TextureTarget &target, float x, float y, RGBAf color=RGBAf(1.f)) const | RectangularDrawable | |
Draw(TextureTarget &target, const Geometry::Pointf &p, RGBAf color=RGBAf(1.f)) const | RectangularDrawable | |
Gorgon::Graphics::Drawable::Draw(TextureTarget &target, int x, int y, RGBAf color=RGBAf(1.f)) const | Drawable | |
Gorgon::Graphics::Drawable::Draw(TextureTarget &target, const Geometry::Point &p, RGBAf color=RGBAf(1.f)) const | Drawable | |
Gorgon::Graphics::Drawable::Draw(TextureTarget &target, float x, float y, RGBAf color=RGBAf(1.f)) const | Drawable | |
Gorgon::Graphics::Drawable::Draw(TextureTarget &target, const Geometry::Pointf &p, RGBAf color=RGBAf(1.f)) const | Drawable | |
draw(TextureTarget &target, const Geometry::Pointf &p1, const Geometry::Pointf &p2, const Geometry::Pointf &p3, const Geometry::Pointf &p4, RGBAf color) const override | Image | protectedvirtual |
draw(TextureTarget &target, const Geometry::Pointf &p1, const Geometry::Pointf &p2, const Geometry::Pointf &p3, const Geometry::Pointf &p4, const Geometry::Pointf &tex1, const Geometry::Pointf &tex2, const Geometry::Pointf &tex3, const Geometry::Pointf &tex4, RGBAf color) const override | Image | protectedvirtual |
Gorgon::Graphics::RectangularDrawable::draw(TextureTarget &target, const Geometry::Pointf &p, RGBAf color) const override | RectangularDrawable | protectedvirtual |
DrawIn(TextureTarget &target, Tiling tiling, int x, int y, int w, int h, RGBAf color=RGBAf(1.f)) const | RectangularDrawable | |
DrawIn(TextureTarget &target, Tiling tiling, const Geometry::Point &p, int w, int h, RGBAf color=RGBAf(1.f)) const | RectangularDrawable | |
DrawIn(TextureTarget &target, Tiling tiling, int x, int y, const Geometry::Size &size, RGBAf color=RGBAf(1.f)) const | RectangularDrawable | |
DrawIn(TextureTarget &target, Tiling tiling, const Geometry::Point &p, const Geometry::Size &size, RGBAf color=RGBAf(1.f)) const | RectangularDrawable | |
DrawIn(TextureTarget &target, Tiling tiling, const Geometry::Rectangle &r, RGBAf color=RGBAf(1.f)) const | RectangularDrawable | |
DrawIn(TextureTarget &target, Tiling tiling, float x, float y, float w, float h, RGBAf color=RGBAf(1.f)) const | RectangularDrawable | |
DrawIn(TextureTarget &target, Tiling tiling, const Geometry::Pointf &p, float w, float h, RGBAf color=RGBAf(1.f)) const | RectangularDrawable | |
DrawIn(TextureTarget &target, Tiling tiling, float x, float y, const Geometry::Sizef &size, RGBAf color=RGBAf(1.f)) const | RectangularDrawable | |
DrawIn(TextureTarget &target, Tiling tiling, const Geometry::Pointf &p, const Geometry::Sizef &size, RGBAf color=RGBAf(1.f)) const | RectangularDrawable | |
DrawIn(TextureTarget &target, Tiling tiling, const Geometry::Rectanglef &r, RGBAf color=RGBAf(1.f)) const | RectangularDrawable | |
DrawIn(TextureTarget &target, int x, int y, int w, int h, RGBAf color=RGBAf(1.f)) const | RectangularDrawable | |
DrawIn(TextureTarget &target, const Geometry::Point &p, int w, int h, RGBAf color=RGBAf(1.f)) const | RectangularDrawable | |
DrawIn(TextureTarget &target, int x, int y, const Geometry::Size &size, RGBAf color=RGBAf(1.f)) const | RectangularDrawable | |
DrawIn(TextureTarget &target, const Geometry::Point &p, const Geometry::Size &size, RGBAf color=RGBAf(1.f)) const | RectangularDrawable | |
DrawIn(TextureTarget &target, const Geometry::Rectangle &r, RGBAf color=RGBAf(1.f)) const | RectangularDrawable | |
DrawIn(TextureTarget &target, RGBAf color=RGBAf(1.f)) const | RectangularDrawable | |
DrawIn(TextureTarget &target, const SizeController &controller, int x, int y, int w, int h, RGBAf color=RGBAf(1.f)) const | RectangularDrawable | |
DrawIn(TextureTarget &target, const SizeController &controller, const Geometry::Point &p, int w, int h, RGBAf color=RGBAf(1.f)) const | RectangularDrawable | |
DrawIn(TextureTarget &target, const SizeController &controller, int x, int y, const Geometry::Size &size, RGBAf color=RGBAf(1.f)) const | RectangularDrawable | |
DrawIn(TextureTarget &target, const SizeController &controller, const Geometry::Point &p, const Geometry::Size &size, RGBAf color=RGBAf(1.f)) const | RectangularDrawable | |
DrawIn(TextureTarget &target, const SizeController &controller, const Geometry::Rectangle &r, RGBAf color=RGBAf(1.f)) const | RectangularDrawable | |
DrawIn(TextureTarget &target, const SizeController &controller, RGBAf color=RGBAf(1.f)) const | RectangularDrawable | |
DrawIn(TextureTarget &target, float x, float y, float w, float h, RGBAf color=RGBAf(1.f)) const | RectangularDrawable | |
DrawIn(TextureTarget &target, const Geometry::Pointf &p, float w, float h, RGBAf color=RGBAf(1.f)) const | RectangularDrawable | |
DrawIn(TextureTarget &target, float x, float y, const Geometry::Sizef &size, RGBAf color=RGBAf(1.f)) const | RectangularDrawable | |
DrawIn(TextureTarget &target, const Geometry::Pointf &p, const Geometry::Sizef &size, RGBAf color=RGBAf(1.f)) const | RectangularDrawable | |
DrawIn(TextureTarget &target, const Geometry::Rectanglef &r, RGBAf color=RGBAf(1.f)) const | RectangularDrawable | |
DrawIn(TextureTarget &target, const SizeController &controller, float x, float y, float w, float h, RGBAf color=RGBAf(1.f)) const | RectangularDrawable | |
DrawIn(TextureTarget &target, const SizeController &controller, const Geometry::Pointf &p, float w, float h, RGBAf color=RGBAf(1.f)) const | RectangularDrawable | |
DrawIn(TextureTarget &target, const SizeController &controller, float x, float y, const Geometry::Sizef &size, RGBAf color=RGBAf(1.f)) const | RectangularDrawable | |
DrawIn(TextureTarget &target, const SizeController &controller, const Geometry::Pointf &p, const Geometry::Sizef &size, RGBAf color=RGBAf(1.f)) const | RectangularDrawable | |
DrawIn(TextureTarget &target, const SizeController &controller, const Geometry::Rectanglef &r, RGBAf color=RGBAf(1.f)) const | RectangularDrawable | |
drawin(TextureTarget &target, const Geometry::Rectanglef &r, RGBAf color) const override | Image | protectedvirtual |
drawin(TextureTarget &target, const SizeController &controller, const Geometry::Rectanglef &r, RGBAf color) const override | Image | protectedvirtual |
DrawRotated(TextureTarget &target, const Geometry::Point &p, float angle, const Geometry::Pointf &origin=Geometry::Point(0, 0), RGBAf color=RGBAf(1.f)) const | RectangularDrawable | |
DrawRotated(TextureTarget &target, const Geometry::Point &p, float angle, RGBAf color) const | RectangularDrawable | |
DrawRotated(TextureTarget &target, int x, int y, float angle, float oX, float oY, RGBAf color=RGBAf(1.f)) const | RectangularDrawable | |
DrawStretched(TextureTarget &target, int x, int y, int w, int h, RGBAf color=RGBAf(1.f)) const | RectangularDrawable | |
DrawStretched(TextureTarget &target, const Geometry::Point &p, int w, int h, RGBAf color=RGBAf(1.f)) const | RectangularDrawable | |
DrawStretched(TextureTarget &target, int x, int y, const Geometry::Size &size, RGBAf color=RGBAf(1.f)) const | RectangularDrawable | |
DrawStretched(TextureTarget &target, const Geometry::Point &p, const Geometry::Size &size, RGBAf color=RGBAf(1.f)) const | RectangularDrawable | |
DrawStretched(TextureTarget &target, const Geometry::Rectangle &r, RGBAf color=RGBAf(1.f)) const | RectangularDrawable | |
DrawStretched(TextureTarget &target, float x, float y, float w, float h, RGBAf color=RGBAf(1.f)) const | RectangularDrawable | |
DrawStretched(TextureTarget &target, const Geometry::Pointf &p, float w, float h, RGBAf color=RGBAf(1.f)) const | RectangularDrawable | |
DrawStretched(TextureTarget &target, float x, float y, const Geometry::Sizef &size, RGBAf color=RGBAf(1.f)) const | RectangularDrawable | |
DrawStretched(TextureTarget &target, const Geometry::Pointf &p, const Geometry::Sizef &size, RGBAf color=RGBAf(1.f)) const | RectangularDrawable | |
DrawStretched(TextureTarget &target, const Geometry::Rectanglef &r, RGBAf color=RGBAf(1.f)) const | RectangularDrawable | |
drawstretched(TextureTarget &target, const Geometry::Rectanglef &r, RGBAf color) const override | Image | protectedvirtual |
FrameType typedef | basic_TextureAnimation< T_, P_, F_ > | |
fullcoordinates | TextureSource | protectedstatic |
GetController() const | Base | virtual |
GetCoordinates() const override | basic_TextureAnimation< T_, P_, F_ > | virtual |
GetDuration() const override | basic_TextureAnimation< T_, P_, F_ > | virtual |
GetHeight() const | RectangularDrawable | |
GetID() const override | basic_TextureAnimation< T_, P_, F_ > | virtual |
GetImageSize() const override | basic_TextureAnimation< T_, P_, F_ > | virtual |
GetMode() const override | basic_TextureAnimation< T_, P_, F_ > | virtual |
getsize() const override | Image | protectedvirtual |
GetSize() const | RectangularDrawable | |
GetWidth() const | RectangularDrawable | |
HasController() const | Base | virtual |
IsPartial() const | TextureSource | |
NoFrame | DiscreteAnimation | static |
ParentType typedef | basic_TextureAnimation< T_, P_, F_ > | |
Progress(unsigned &leftover) override | basic_TextureAnimation< T_, P_, F_ > | virtual |
RemoveController() | Base | virtual |
SetController(ControllerBase &controller) | Base | virtual |
~Base() | Base | protectedvirtual |
~Drawable() | Drawable | virtual |